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Plundering a Valley in Evony... 0
Each town can only conquer and hold a number of valleys that is equivalent to the level of its town hall. If a valley is attacked and defeated, by an army from a town holding its maximum number of valleys, the army will not conquer the valley. However, the victorious army will automatically return home to its town with plundered resources...
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Conquering Evony Valleys... 0
When you are conquering a valley, be aware that the higher the level, the more troops it will have to protect it. It is advisable to scout it out before you are going to attack it. Usually, 30 archers for a level 1 valley, 70 for level 2, and 100 for level 3 will conquer the valley with no troop losses. However, if any troops are sent which...
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Evony Strategy Guide – Evony B... 2
Evony Strategy Guide – Evony Book!
Evony: The UnOfficial Strategy Guide is a 75 page strategy resource that every serious Evony Player must own. It covers a wide range of topics including complete information on Items, Heroes, War, Diplomacy, Units, and Technologies. This guide also includes plenty of raw data such as Barbarian Attack Tables, Progression Charts, and a detailed...
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Evony Town Hall... 2
Evony Town Hall
The Town Hall is the administrative center the city. Here, players modify Production, Tax Rate, Comfort, and Levy parameters. Each upgrade of a city’s Town Hall increases the number of valleys a player can conquer. Upgrading a Town Hall also increases a city’s resource fields by 3. Every city begins with a Level One Town Hall....
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Evony Honor: Gaining & Losing H... 8
Evony Honor: Gaining & Losing Honor
Honor is a player point system that is a factor to determine your rank within Evony. Gaining Honor You can gain honor by attacking or defending locations and loosing less troops recource-wise . If you have been attacked (even on Valley), returning the attack on the city that attacked you can result in a rise in Honor (defending what was taken) Attacking...
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Evony Titles: Knight, Barronet, Baro... 4
Evony Titles: Knight, Barronet, Baron, Viscount, Earl, Marquis, Duke, Furstin, & Prinzessin
Titles allow players to conquer or build cities beyond their original starting one. After each promotion in title, you can build another city, all the way up to a total of ten cities. Civilian A new player’s starting title. Knight Prerequisite Required Gold 20,000 Rank Lieutenant Prestige 1,000 Cross Medals 10 Rose Medals 5 Award Item Primary...
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Evony Ranks: Civilian, Lieutenant, C... 13
Evony Ranks: Civilian, Lieutenant, Captain, Major, Colonel, & General
Advancing your rank will allow you to obtain higher titles which will allow you to build and/or conquer more cities. Civilian A new player’s starting rank. Lieutenant Prerequisite Required Gold 10,000 Construction Town Hall (Lv. 2) Medals None Required Award Item Primary Guidelines 1 Beginner Guidelines 1 Prestige 100 Rank Lieutenant Captain Prerequisite Required Gold 20,000 Construction Town...
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Reduce Evony Construction, Research,... 4
Reduce Evony Construction, Research, or Recruitment Times
Overview The time it takes for construction, research, or recruitment can be reduced in several ways. Using a certain item, assigning a hero as mayor, and researching various advancements are all ways to reduce the time needed for an action. Reduce Construction Times Heroes’ Politics attribute reduces initial construction time. (See Stats) Research...
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Maintaining Large Armys... 4
Maintaining Large Armys
THE STEPS: 1. Spam Farms Or Sawmills. Pick one and go with it. You will want at lest 25. Do note that many people will be BUYING food to support their armies, so selling the wood for food will start to give diminishing returns. Personally, I’m going for farms. 2. Max the research. Whatever resource you go for, wood or food, you will want to...
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Evony Troop Selection – What t... 20
Evony Troop Selection – What to build
Costs: There are several costs to take into account. First there’s resource cost (there is already a well written guide on this subject), then there’s time cost (which is vital in terms of massing up large numbers of troops, then there’s food cost (how much food does a certain type of troop eat up?), then there’s population...
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