General Information:
The Rally Spot is a place for military assembly, where you can give an order to attack or conduct
a military exercise, check your army’s status and intelligence, adjust your Attacking|attacking and defending
strategy. The higher the level, the more troops you can dispatch at a time. Use of a War Rally Flag item
will bump this by an extra 25%.
The ‘Open Gate to Fight’ option determines whether your army adds it’s strength to the city defenses,
or stays safely in barracks to leave the Wall defenses to take on an attack unaided.
Exercise:
The exercise screen allows you to pit hypothetical armies against each other to know what will win.
The best use of this offensively is to scout out the flat/valley/town you are going to attack then plug
the numbers received from your scouts into the ‘Defender’ side. On the ‘Attacker’ side (that’s you) plug
in your available troops, then trim to slightly more than needed for victory. Doing this ensures victory
while leaving units in town to defend it from other attackers.
–
“”…what king, going to make war against another king, sitteth not down first, and consulteth whether he be able
”with ten thousand to meet him that cometh against him with twenty thousand? Or else, while the other is yet a great
”way off, he sendeth an ambassage, and desireth conditions of peace.””
History:
The rally spot in ancient society was a place where men of a tribe would gather and do rituals
before the went out on a hunting trip. They were also used in times of war between tribes, the
warriors rallied for a parade or maneuver before they would go to war. This place they used to
gather is the predecessor of the rally spot.
Level 1:
Level 1 allows 1 troop for march at a time, with a limit of 10,000.
| Prerequisite | Required |
| Food | 100 |
| Lumber | 600 |
| Stone | 2000 |
| Iron | 150 |
| Costs Time: 2m 30s | |
Level 2:
Level 2 allows 2 troops for march at a time, with a limit of 20,000.
| Prerequisite | Required |
| Food | 200 |
| Lumber | 1200 |
| Stone | 4000 |
| Iron | 300 |
| Costs Time: 5m 00s | |
Level 3:
Level 3 allows 3 troops to march at a time with a limit of 30,000
| Prerequisite | Required |
| Food | 400 |
| Lumber | 2400 |
| Stone | 8000 |
| Iron | 600 |
| Costs Time: 10m 00s | |
Level 4:
Level 4 allows 4 troops to march at a time with a limit of 40,000
| Prerequisite | Required |
| Food | 800 |
| Lumber | 4800 |
| Stone | 16000 |
| Iron | 1200 |
| Costs Time: 20m 00s | |
Level 5:
Level 5 allows 5 troops to march at a time with a limit of 50,000
| Prerequisite | Required |
| Food | 1600 |
| Lumber | 9600 |
| Stone | 32000 |
| Iron | 2400 |
| Costs Time: 40m 00s | |
Level 6:
Level 6 allows 6 troops to march at a time with a limit of 60,000
| Prerequisite | Required |
| Food | 3200 |
| Lumber | 19200 |
| Stone | 64000 |
| Iron | 4800 |
| Costs Time: 1h 20m 00s | |
Level 7:
Level 7 allows 7 troops to march at a time with a limit of 70,000
| Prerequisite | Required |
| Food | 6400 |
| Lumber | 38400 |
| Stone | 128000 |
| Iron | 9600 |
| Costs Time: 2h 40m 00s | |
Level 8:
Level 8 allows 8 troops to march at a time with a limit of 80,000
| Prerequisite | Required |
| Construction | |
| Food | 12800 |
| Lumber | 76800 |
| Stone | 256000 |
| Iron | 19200 |
| Costs Time: 00m 00s | |
Level 9:
Level 9 allows 9 troops to march at a time with a limit of 90,000
| Prerequisite | Required |
| Construction | |
| Food | |
| Lumber | |
| Stone | |
| Iron | |
| Costs Time: 00m 00s | |
Level 10:
Level 10 allows 10 troops to march at a time with a limit of 100,000
| Prerequisite | Required |
| Construction | |
| Michelangelo’s Script | 1 |
| Food | |
| Lumber | |
| Stone | |
| Iron | |
| Costs Time: 00m 00s | |
