<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Evony Age 2 (E: Age Two)</title>
	<atom:link href="http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/</link>
	<description>Evony Masters - The Complete Resource for Evony Tips &#38; Tutorials</description>
	<lastBuildDate>Wed, 01 Sep 2010 04:12:58 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: gregre</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-2/#comment-2522</link>
		<dc:creator>gregre</dc:creator>
		<pubDate>Sat, 03 Jul 2010 23:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-2522</guid>
		<description>all these idias are great</description>
		<content:encoded><![CDATA[<p>all these idias are great</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: william rodney</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-2/#comment-2264</link>
		<dc:creator>william rodney</dc:creator>
		<pubDate>Fri, 05 Feb 2010 01:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-2264</guid>
		<description>CAMP TIME 
     allow troops to camp on valley and send attack from valley</description>
		<content:encoded><![CDATA[<p>CAMP TIME<br />
     allow troops to camp on valley and send attack from valley</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Poop</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-2/#comment-2207</link>
		<dc:creator>Poop</dc:creator>
		<pubDate>Wed, 20 Jan 2010 06:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-2207</guid>
		<description>just a couple of suggestions i hope you&#039;ll look at...
1.  5 cent allowance instead of amulet, it gives players a choice in the items they want to buy.
2. MUSIC.
3. show ownership of npc&#039;s if built by players.
4. allow capturing of npc&#039;s from other players.
5. allow upgrades of units (different classes of swordsmen,archers...) it gives more variety to wars, and allows for more strategy.
6. allow option to invite players to a private chat channel, that way we don&#039;t have to keep clicking, and can streamline the chat system.
7. include option for players to be able to choose their city layout and appearance (different visuals/ designs for buildings) 8.kind of wishful thinking, don&#039;t cap research upgd&#039;s, but reduce the incremental increase of each upgrade, and reduce the times for research. this allows more variety in players.
9. include an item that allows for 2 buildings to be built/upgraded at each time.
10. just consider ways to introduce more variety into gameplay. good luck and im looking forward to age 2!</description>
		<content:encoded><![CDATA[<p>just a couple of suggestions i hope you&#8217;ll look at&#8230;<br />
1.  5 cent allowance instead of amulet, it gives players a choice in the items they want to buy.<br />
2. MUSIC.<br />
3. show ownership of npc&#8217;s if built by players.<br />
4. allow capturing of npc&#8217;s from other players.<br />
5. allow upgrades of units (different classes of swordsmen,archers&#8230;) it gives more variety to wars, and allows for more strategy.<br />
6. allow option to invite players to a private chat channel, that way we don&#8217;t have to keep clicking, and can streamline the chat system.<br />
7. include option for players to be able to choose their city layout and appearance (different visuals/ designs for buildings) 8.kind of wishful thinking, don&#8217;t cap research upgd&#8217;s, but reduce the incremental increase of each upgrade, and reduce the times for research. this allows more variety in players.<br />
9. include an item that allows for 2 buildings to be built/upgraded at each time.<br />
10. just consider ways to introduce more variety into gameplay. good luck and im looking forward to age 2!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bionicle1994</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-1/#comment-2137</link>
		<dc:creator>Bionicle1994</dc:creator>
		<pubDate>Wed, 13 Jan 2010 00:48:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-2137</guid>
		<description>I think it would be nice to be able to sell items for either coins or gold, and to be able to shorten times for building to 2 hours, instead of 30 hours for level 7 archery</description>
		<content:encoded><![CDATA[<p>I think it would be nice to be able to sell items for either coins or gold, and to be able to shorten times for building to 2 hours, instead of 30 hours for level 7 archery</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: henry straley</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-1/#comment-1916</link>
		<dc:creator>henry straley</dc:creator>
		<pubDate>Sat, 12 Dec 2009 09:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-1916</guid>
		<description>14.  Allow map to be zoomed out to see more the surrounding area around players city.
15.  Allow scouts to locate incoming attacking armies
16.  CHANGE THE BACKGROUND ON THIS COMENT PAGE
17.  Allow host and Vice hosts of alliance to see the town and rural area of their members.
18.  Use a stronger program so bots are not able to be used
19.  Bots are killing age 1
20.  Do not allow a player to leave Beginner protection before 7 days and also post when a player started to play so can know when coming out of BP
21.  Limit the size of the army allowed in a city, eg.. 500k troops, excluding scouts and workers
22. Do not allow multiple words in players name eg... Carl father  instead would be Carlfather, or fix whisper so spaces are understood
23.  Reduce the amount of space for borders
24.  Allow player to use troops from other alliances member to be used as if player owns them
25.  Allow player who reinforces another player to restrict how those troops are used.
26.  Allow conquer of only city owned by player. when that player returns advise been conquered start again.
27.  If NPC made by a player have it show who built it
28.  If an NPC built by player is attacked notify that player
29.  Restrict a high prestige player from attacking a very low prestige player, he/she has to attack a player close to his/her prestige. with in 50k
30.  If an alliance wants to declare war against another alliance that alliance host or vice host must agree
31.  Allow an alliance to have 200 members but if goes over 100 then restrict who they can attack
32.  Allow builder only alliance, ones that can not be attacked, They can help other alliances and can harbor troops from any alliance without being attacked (safe haven)
33.  Allow snipers, who can move around with having a city
and can remove a mayor from city so it is easily attack and conquered.
34.  If a host of an alliance city is conquered then allow conquerer to take members from that alliance into his/her alliance without  permission</description>
		<content:encoded><![CDATA[<p>14.  Allow map to be zoomed out to see more the surrounding area around players city.<br />
15.  Allow scouts to locate incoming attacking armies<br />
16.  CHANGE THE BACKGROUND ON THIS COMENT PAGE<br />
17.  Allow host and Vice hosts of alliance to see the town and rural area of their members.<br />
18.  Use a stronger program so bots are not able to be used<br />
19.  Bots are killing age 1<br />
20.  Do not allow a player to leave Beginner protection before 7 days and also post when a player started to play so can know when coming out of BP<br />
21.  Limit the size of the army allowed in a city, eg.. 500k troops, excluding scouts and workers<br />
22. Do not allow multiple words in players name eg&#8230; Carl father  instead would be Carlfather, or fix whisper so spaces are understood<br />
23.  Reduce the amount of space for borders<br />
24.  Allow player to use troops from other alliances member to be used as if player owns them<br />
25.  Allow player who reinforces another player to restrict how those troops are used.<br />
26.  Allow conquer of only city owned by player. when that player returns advise been conquered start again.<br />
27.  If NPC made by a player have it show who built it<br />
28.  If an NPC built by player is attacked notify that player<br />
29.  Restrict a high prestige player from attacking a very low prestige player, he/she has to attack a player close to his/her prestige. with in 50k<br />
30.  If an alliance wants to declare war against another alliance that alliance host or vice host must agree<br />
31.  Allow an alliance to have 200 members but if goes over 100 then restrict who they can attack<br />
32.  Allow builder only alliance, ones that can not be attacked, They can help other alliances and can harbor troops from any alliance without being attacked (safe haven)<br />
33.  Allow snipers, who can move around with having a city<br />
and can remove a mayor from city so it is easily attack and conquered.<br />
34.  If a host of an alliance city is conquered then allow conquerer to take members from that alliance into his/her alliance without  permission</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: henry straley</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-1/#comment-1915</link>
		<dc:creator>henry straley</dc:creator>
		<pubDate>Sat, 12 Dec 2009 09:04:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-1915</guid>
		<description>1.  Be able to supply your friendly alliance and also talk with them via a chat channel.
2.  Be able counterattack an incoming army rather than wait for it.
3.  Be able to que resources and building
4.  Make times more reasonable, ex.  level 7 wall 2 hours not 2k
5.  Be notified i one of your alliance members are being attacked before it happens not after
6.  Block any outside programs from being used
7. No botsd allowed and be stopped
8. Reward players who report bots handsomely
like 2000 game coins
9.  Stop Bots from being sed (oops already stated that)
10. Clean uo the descriptions with better english grammar
11. Have a review allowed so players can send in correct grasmmar. if used reward
12.  Hire an english grammar reader ... me wold like to do that
13.  Hire me and pay me well for grammar checking and corrections</description>
		<content:encoded><![CDATA[<p>1.  Be able to supply your friendly alliance and also talk with them via a chat channel.<br />
2.  Be able counterattack an incoming army rather than wait for it.<br />
3.  Be able to que resources and building<br />
4.  Make times more reasonable, ex.  level 7 wall 2 hours not 2k<br />
5.  Be notified i one of your alliance members are being attacked before it happens not after<br />
6.  Block any outside programs from being used<br />
7. No botsd allowed and be stopped<br />
8. Reward players who report bots handsomely<br />
like 2000 game coins<br />
9.  Stop Bots from being sed (oops already stated that)<br />
10. Clean uo the descriptions with better english grammar<br />
11. Have a review allowed so players can send in correct grasmmar. if used reward<br />
12.  Hire an english grammar reader &#8230; me wold like to do that<br />
13.  Hire me and pay me well for grammar checking and corrections</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DRGNking</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-1/#comment-1852</link>
		<dc:creator>DRGNking</dc:creator>
		<pubDate>Wed, 02 Dec 2009 00:59:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-1852</guid>
		<description>i think that there should be the ability to be able to go of the coast and get your own island for you and your alliance to be on. and the Que thing</description>
		<content:encoded><![CDATA[<p>i think that there should be the ability to be able to go of the coast and get your own island for you and your alliance to be on. and the Que thing</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thehunter</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-1/#comment-1849</link>
		<dc:creator>Thehunter</dc:creator>
		<pubDate>Wed, 02 Dec 2009 00:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-1849</guid>
		<description>yes it would be nice to que buildings according to th lvl but what would be better is to lower the price on some of the units and bring trainin time up a little instead of have full minutes on some units it might seem to most ppl that faster trainin is better when you just need to wait thay way it teaches players how long it would take.although in real life training someone can take years or months but 2 mins per warrior is good enough 5mins for sm is good and 7min is good hm and phracts both 18 mins building time just the way it is</description>
		<content:encoded><![CDATA[<p>yes it would be nice to que buildings according to th lvl but what would be better is to lower the price on some of the units and bring trainin time up a little instead of have full minutes on some units it might seem to most ppl that faster trainin is better when you just need to wait thay way it teaches players how long it would take.although in real life training someone can take years or months but 2 mins per warrior is good enough 5mins for sm is good and 7min is good hm and phracts both 18 mins building time just the way it is</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Borisdadog</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-1/#comment-1735</link>
		<dc:creator>Borisdadog</dc:creator>
		<pubDate>Wed, 18 Nov 2009 02:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-1735</guid>
		<description>What about the ability to trade back items gained via Amulet to obtain items that you really need.</description>
		<content:encoded><![CDATA[<p>What about the ability to trade back items gained via Amulet to obtain items that you really need.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FyreStar</title>
		<link>http://www.evonymasters.com/2009/11/evony-age-2-e-age-two/comment-page-1/#comment-1710</link>
		<dc:creator>FyreStar</dc:creator>
		<pubDate>Sun, 15 Nov 2009 05:27:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.evonymasters.com/?p=363#comment-1710</guid>
		<description>I like the idea of being able to que buildings,and to be able to buy items(coins,medal boxes,etc..)with gold.
It would keep players logged on longer,and it would make them more likely to tell their friends about evony.</description>
		<content:encoded><![CDATA[<p>I like the idea of being able to que buildings,and to be able to buy items(coins,medal boxes,etc..)with gold.<br />
It would keep players logged on longer,and it would make them more likely to tell their friends about evony.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
