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	<title>Evony Strategy Guide, Evony Tips, Evony Coins, Videos, and Tutorials &#187; Evony Wiki</title>
	<atom:link href="http://www.evonymasters.com/category/evony-wiki/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.evonymasters.com</link>
	<description>Evony Masters - The Complete Resource for Evony Tips &#38; Tutorials</description>
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		<item>
		<title>Evony Age II Rally Spot</title>
		<link>http://www.evonymasters.com/2010/08/evony-age-ii-rally-spot/</link>
		<comments>http://www.evonymasters.com/2010/08/evony-age-ii-rally-spot/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 09:13:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony Age II]]></category>
		<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[Evony Rally Spot]]></category>
		<category><![CDATA[auto heal]]></category>
		<category><![CDATA[evony age II]]></category>
		<category><![CDATA[fugitive camp]]></category>
		<category><![CDATA[heal troops]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[medic camp]]></category>
		<category><![CDATA[NPC farming]]></category>
		<category><![CDATA[out of food]]></category>
		<category><![CDATA[preset settings]]></category>
		<category><![CDATA[preset troops]]></category>
		<category><![CDATA[rally]]></category>
		<category><![CDATA[rally point]]></category>
		<category><![CDATA[straving]]></category>
		<category><![CDATA[transparancy]]></category>
		<category><![CDATA[transparent]]></category>
		<category><![CDATA[valley farming]]></category>

		<guid isPermaLink="false">http://www.evonymasters.com/?p=511</guid>
		<description><![CDATA[There has been quite a few useful changes to the rally point of Evony Age II. The first thing you’ll probably notice is that the rally point window can now be made transparent so that you can see the map while you’re in the rally point. It is also possible to preset troops from the rally point [...]]]></description>
			<content:encoded><![CDATA[<p>There has been quite a few useful changes to the rally point of Evony  Age II. The first thing you’ll probably notice is that the rally point  window can now be made transparent so that you can see the map while  you’re in the rally point. It is also possible to preset troops from the  rally point now, a feature I can see being really useful when farming  NPCs for food or valleys for medals. You have 3 different preset troop  numbers you can save in your rally point.</p>
<p>The third option I’ve noticed with the rally point is the fugitive  camp. When you run out of food some of your troops will go here for a  while, instead of dying right away. They don’t stay here forever, so  make sure you retrieve them before they are permanently lost.</p>
<p>Your medic camp inside your rally point is also different in Evony  Age II. Now you are able to heal your troops automatically as soon as  they are wounded. It can be a huge advantage to have this feature turned  on, especially when you’re offline. It seems healing troops  automatically costs 3 times the normal amount of gold.</p>
]]></content:encoded>
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		<item>
		<title>Evony Gear Making it in the Workshop</title>
		<link>http://www.evonymasters.com/2010/08/evony-gear-making-it-in-the-workshop/</link>
		<comments>http://www.evonymasters.com/2010/08/evony-gear-making-it-in-the-workshop/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 09:04:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony Age II]]></category>
		<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[Evony Workshop]]></category>
		<category><![CDATA[attributes]]></category>
		<category><![CDATA[Back gearing]]></category>
		<category><![CDATA[belts]]></category>
		<category><![CDATA[bonus]]></category>
		<category><![CDATA[Charm]]></category>
		<category><![CDATA[Chest gearing]]></category>
		<category><![CDATA[equipment]]></category>
		<category><![CDATA[equipping heroes]]></category>
		<category><![CDATA[fabric]]></category>
		<category><![CDATA[fabric box]]></category>
		<category><![CDATA[Foot gear]]></category>
		<category><![CDATA[gauntlets]]></category>
		<category><![CDATA[gear]]></category>
		<category><![CDATA[gemstone box]]></category>
		<category><![CDATA[gemstones]]></category>
		<category><![CDATA[Head gearing]]></category>
		<category><![CDATA[hero equipment]]></category>
		<category><![CDATA[Hero gear]]></category>
		<category><![CDATA[iron ore]]></category>
		<category><![CDATA[iron ore box]]></category>
		<category><![CDATA[items]]></category>
		<category><![CDATA[Legs gearing]]></category>
		<category><![CDATA[Lost Armor Scripts]]></category>
		<category><![CDATA[Mount training]]></category>
		<category><![CDATA[Necklace fabrication]]></category>
		<category><![CDATA[riding rein]]></category>
		<category><![CDATA[Ring crafting]]></category>
		<category><![CDATA[Shield construction]]></category>
		<category><![CDATA[Shoulder gearing]]></category>
		<category><![CDATA[stuff]]></category>
		<category><![CDATA[Thorough Breds]]></category>
		<category><![CDATA[weaponry]]></category>
		<category><![CDATA[wood]]></category>
		<category><![CDATA[wood box]]></category>

		<guid isPermaLink="false">http://www.evonymasters.com/?p=499</guid>
		<description><![CDATA[In Evony Age II you can make your own gear for your heroes in the workshop. It is cool that the workshop building finally has some use. You need a certain level of the workshop to make certain gear. The gear you make come in 10 different levels. To be able to create gear for [...]]]></description>
			<content:encoded><![CDATA[<p>In Evony Age II you can make your own gear for your heroes in the  workshop. It is cool that the workshop building finally has some use.  You need a certain level of the workshop to make certain gear. The gear  you make come in 10 different levels.</p>
<p>To be able to create gear for your heroes you need to have enough  resources. Each type of gear requires a specific combination of  resources. The resources you need to produce gear are not the same as  those you produce in your villages. At the moment the only way to get  these resources seem to be to buy them in the Evony store. I expect that  you are able to get these from attacks just like medals in the future.</p>
<p>You need to research the technology of the various items in the  workshop before you are able to produce them. To research  the technologies from level 3 and beyond you need to use Lost Armor  Scripts. These can be bought in the Evony store at 40 cents or you can  get them from NPC attacks. This is a list of the technologies:</p>
<ul>
<li>Weaponry.</li>
<li>Shield construction.</li>
<li>Mount training.</li>
<li>Necklace fabrication.</li>
<li>Charm.</li>
<li>Ring crafting.</li>
<li>Head gearing.</li>
<li>Shoulder gearing.</li>
<li>Chest gearing.</li>
<li>Back gearing.</li>
<li>Gauntlets.</li>
<li>Belts.</li>
<li>Legs gearing.</li>
<li>Foot gear.</li>
</ul>
<p>There are five types of resources, Wood, Iron Ore, Thorough Breds,  Gemstones, and Fabric. The gemstones mentioned here are not the same as  gems or stratagems. To get these resources you buy boxes with them, just  like medal boxes, and each box contain 2-4 of the resources that you  want. The boxes are called wood box, iron ore box, riding rein, gemstone  box and fabric box.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Evony Age II:  Protected Cities &amp; Conquest Status</title>
		<link>http://www.evonymasters.com/2010/08/evony-age-ii-protected-cities-conquest-status/</link>
		<comments>http://www.evonymasters.com/2010/08/evony-age-ii-protected-cities-conquest-status/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 08:51:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony Age II]]></category>
		<category><![CDATA[Evony City Capturing]]></category>
		<category><![CDATA[Evony Wiki]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[evony conquest status]]></category>
		<category><![CDATA[evony protected city]]></category>

		<guid isPermaLink="false">http://www.evonymasters.com/?p=485</guid>
		<description><![CDATA[Conquering a city in Evony Age II is a lot more difficult.  In this tutorial we will guide you through the basics of protecting your cities from attack and eventual conquest. Conquest status. Players would be in Colonize status by default In Colonize status, players may only colonize others and be colonized In Conquest status, [...]]]></description>
			<content:encoded><![CDATA[<p>Conquering a city in Evony Age II is a lot more difficult.  In this tutorial we will guide you through the basics of protecting your cities from attack and eventual conquest.</p>
<p><strong>Conquest status.</strong></p>
<ul>
<li>Players would be in Colonize status by default</li>
<li>In Colonize status, players may only colonize others and be colonized</li>
<li>In Conquest status, players have the choice of attacking or  colonizing other players in Conquest status, and may be both attacked  and colonized by others</li>
<li>Only players in Conquest status may be outright attacked, regardless of the status of the attacker</li>
<li>Players may choose to put themselves in Conquest status at any time</li>
<li>Leaving Conquest status would have a delay timer, so that upon  choosing to change out of this status a player would have to wait a  period of time (to be determined) before the change took effect</li>
<li>During this delay, players may still be attacked by others</li>
<li>Sending further regular attacks against other players would reset or cancel the delay timer (to be determined which)</li>
<li>A player in Colonization who sends troops against a player in  Conquest status would automatically flag themselves for Conquest status</li>
<li>Upon doing so, players would be given a warning pop-up that they are changing status and asking if they want to proceed</li>
<li>Players may choose to proceed (and switch to Conquest) or cancel the march (and remain in Colonization)</li>
<li>A player in Conquest status may not send attacks of any kind against a player in Colonize status</li>
<li>Uprisings and suppressions would have nothing to do with player  status and would continue as normal. Uprising or suppressing would not  flag a player for Conquest status under any circumstances.</li>
</ul>
<p><strong>Protected cities.</strong></p>
<ul>
<li>Players may choose up to one half of their maximum allowed cities to be unattackable.</li>
<li>“Maximum allowed” cities would be established by their title (i.e. Baronet, Furstin, etc.)</li>
<li>Protected Cities may not be conquered by other players but may still be colonized</li>
<li>Players designate which of their cities are their Protected Cities</li>
<li>Players may not change their minds and designate different cities as Protected</li>
<li>Players may not launch attacks against other players from their Protected Cities</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Evony Age II: Historic Heroes Names</title>
		<link>http://www.evonymasters.com/2010/08/evony-age-ii-historic-heroes-names/</link>
		<comments>http://www.evonymasters.com/2010/08/evony-age-ii-historic-heroes-names/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 08:44:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony Historic Heroes]]></category>
		<category><![CDATA[Evony Wiki]]></category>
		<category><![CDATA[1st Duke of Buckingham]]></category>
		<category><![CDATA[2nd Duke of Guise]]></category>
		<category><![CDATA[2nd Earl of Essex]]></category>
		<category><![CDATA[3rd Duke of York]]></category>
		<category><![CDATA[4th duke of guise]]></category>
		<category><![CDATA[4th Earl of Lennox]]></category>
		<category><![CDATA[Abbas I]]></category>
		<category><![CDATA[Abel of Denmark]]></category>
		<category><![CDATA[Adam Smith]]></category>
		<category><![CDATA[Adelard of Bath]]></category>
		<category><![CDATA[Aethelstan]]></category>
		<category><![CDATA[Agesilaus II]]></category>
		<category><![CDATA[Akbar]]></category>
		<category><![CDATA[Al Hassan Addakhil]]></category>
		<category><![CDATA[Albrecht von Wallenstein]]></category>
		<category><![CDATA[Aldus Manutius]]></category>
		<category><![CDATA[Alexander I of Scotland]]></category>
		<category><![CDATA[Alexander Suvorov]]></category>
		<category><![CDATA[Alexander the Great]]></category>
		<category><![CDATA[Alfgifu of Northampton]]></category>
		<category><![CDATA[Alix of France]]></category>
		<category><![CDATA[alvar Nunez Cabeza de Vaca]]></category>
		<category><![CDATA[Amanieu de Sescars]]></category>
		<category><![CDATA[Amerigo Vespucci]]></category>
		<category><![CDATA[Amin al-Din Rashid]]></category>
		<category><![CDATA[Amy Robsart]]></category>
		<category><![CDATA[Andrea Doria]]></category>
		<category><![CDATA[Andrea Mantegna]]></category>
		<category><![CDATA[Andrea Palladio]]></category>
		<category><![CDATA[Andreas Vesalius]]></category>
		<category><![CDATA[Angelique Brulon]]></category>
		<category><![CDATA[Angelo Poliziano]]></category>
		<category><![CDATA[Ann Bates]]></category>
		<category><![CDATA[Anna Rheinholdsdotter Leuhusen]]></category>
		<category><![CDATA[Anne Boleyn]]></category>
		<category><![CDATA[Anne of Cleves]]></category>
		<category><![CDATA[Anne-Joseph Theroigne de Mericount]]></category>
		<category><![CDATA[Anno von Sangerhausen]]></category>
		<category><![CDATA[Antipater]]></category>
		<category><![CDATA[Antoine de Bourbon]]></category>
		<category><![CDATA[Antonia Minor]]></category>
		<category><![CDATA[Appianus]]></category>
		<category><![CDATA[Appius Claudius Caudex]]></category>
		<category><![CDATA[Aretes III]]></category>
		<category><![CDATA[Aristillus]]></category>
		<category><![CDATA[Aristobulus II]]></category>
		<category><![CDATA[Aristotle]]></category>
		<category><![CDATA[Artaxerxes II of Persia]]></category>
		<category><![CDATA[Avicenna]]></category>
		<category><![CDATA[Baeda Maryam]]></category>
		<category><![CDATA[Baldwin I]]></category>
		<category><![CDATA[Baldwin I of Edessa]]></category>
		<category><![CDATA[Barbarossa Hayreddin Pasha]]></category>
		<category><![CDATA[Bartolome de Las Casas]]></category>
		<category><![CDATA[Bayezid II]]></category>
		<category><![CDATA[Ben Jonson]]></category>
		<category><![CDATA[Benjamin Franklin]]></category>
		<category><![CDATA[Beowulf]]></category>
		<category><![CDATA[Bishop Hungar]]></category>
		<category><![CDATA[Bogislaw IV]]></category>
		<category><![CDATA[Bohemond I]]></category>
		<category><![CDATA[Boris Godunov]]></category>
		<category><![CDATA[Brian Boru]]></category>
		<category><![CDATA[Brunhilde]]></category>
		<category><![CDATA[Brutus]]></category>
		<category><![CDATA[Burchard von Schwanden]]></category>
		<category><![CDATA[Caesar]]></category>
		<category><![CDATA[Caligula]]></category>
		<category><![CDATA[Cardinal Richelieu]]></category>
		<category><![CDATA[Casimir Pulaski]]></category>
		<category><![CDATA[Catherine de Medici]]></category>
		<category><![CDATA[Catherine Howard]]></category>
		<category><![CDATA[Catherine II]]></category>
		<category><![CDATA[Catherine of Aragorn]]></category>
		<category><![CDATA[Catherine of Siena]]></category>
		<category><![CDATA[Chand Bibi]]></category>
		<category><![CDATA[Charlemagne]]></category>
		<category><![CDATA[Charles Cornwallis]]></category>
		<category><![CDATA[Charles de lorraine]]></category>
		<category><![CDATA[Charles IX of France]]></category>
		<category><![CDATA[Charles Martel]]></category>
		<category><![CDATA[Charles the Bald]]></category>
		<category><![CDATA[Charles VII of France]]></category>
		<category><![CDATA[Charlotte Stanley]]></category>
		<category><![CDATA[Chevalier de Bayard]]></category>
		<category><![CDATA[Christina Gyllenstierna]]></category>
		<category><![CDATA[Christina of Saxony]]></category>
		<category><![CDATA[Christopher Columbus]]></category>
		<category><![CDATA[Christopher I of Denmark]]></category>
		<category><![CDATA[Christopher Marlowe]]></category>
		<category><![CDATA[Cicero]]></category>
		<category><![CDATA[Claude de lorraine]]></category>
		<category><![CDATA[Claudius]]></category>
		<category><![CDATA[Constantine XI]]></category>
		<category><![CDATA[Count of Garve]]></category>
		<category><![CDATA[Count of Hainaut]]></category>
		<category><![CDATA[Countess of Derby]]></category>
		<category><![CDATA[Cyrus II]]></category>
		<category><![CDATA[David Beaton]]></category>
		<category><![CDATA[David I]]></category>
		<category><![CDATA[Deborah Simpson]]></category>
		<category><![CDATA[Desiderius Erasmus]]></category>
		<category><![CDATA[Diane de Poitiers]]></category>
		<category><![CDATA[Dicaearchus]]></category>
		<category><![CDATA[Diego de Silva Velazquez]]></category>
		<category><![CDATA[Diogenes]]></category>
		<category><![CDATA[Diogenes Laertios]]></category>
		<category><![CDATA[Don John of Austria]]></category>
		<category><![CDATA[Don Quixote]]></category>
		<category><![CDATA[Donatello]]></category>
		<category><![CDATA[Duke of Alba]]></category>
		<category><![CDATA[Duke of Aquitaine]]></category>
		<category><![CDATA[Duke of Guise]]></category>
		<category><![CDATA[Duke of Pomerania]]></category>
		<category><![CDATA[Duke of Swabia]]></category>
		<category><![CDATA[Duncan II]]></category>
		<category><![CDATA[Eadred I]]></category>
		<category><![CDATA[Earl of Bothwell]]></category>
		<category><![CDATA[Earl of Shrewsbury]]></category>
		<category><![CDATA[Edith of England]]></category>
		<category><![CDATA[Edmund I]]></category>
		<category><![CDATA[Edmund Spenser]]></category>
		<category><![CDATA[Edward Jenner]]></category>
		<category><![CDATA[Edward VI]]></category>
		<category><![CDATA[El Cid]]></category>
		<category><![CDATA[El Greco(Domenicos Theotocopoulos)]]></category>
		<category><![CDATA[Eleanor of Aquitaine]]></category>
		<category><![CDATA[Elizabeth I]]></category>
		<category><![CDATA[Emperor Taizu]]></category>
		<category><![CDATA[Empress Matilda]]></category>
		<category><![CDATA[Epictetus]]></category>
		<category><![CDATA[Erastoshenes]]></category>
		<category><![CDATA[Eric V of Denmark]]></category>
		<category><![CDATA[Eric VI of Denmark]]></category>
		<category><![CDATA[Ethan Allan]]></category>
		<category><![CDATA[Ethelbald]]></category>
		<category><![CDATA[Ethelred II the Unready]]></category>
		<category><![CDATA[Ferdinand II]]></category>
		<category><![CDATA[Ferdinand II of Aragon]]></category>
		<category><![CDATA[Ferdinand V of Spain (Ferdinand II of Castile)]]></category>
		<category><![CDATA[Fernando Alvarez de Toledo]]></category>
		<category><![CDATA[Filippo Brunelleschi]]></category>
		<category><![CDATA[Filips van Montmorency]]></category>
		<category><![CDATA[Flavius Belisarius]]></category>
		<category><![CDATA[Francis Bacon]]></category>
		<category><![CDATA[Francis de Lorraine]]></category>
		<category><![CDATA[Francis I]]></category>
		<category><![CDATA[Francis Marion]]></category>
		<category><![CDATA[Francis of Assisi]]></category>
		<category><![CDATA[Francisco de Ibarra]]></category>
		<category><![CDATA[Frederick Barbarossa]]></category>
		<category><![CDATA[Frederick II]]></category>
		<category><![CDATA[Frederick III]]></category>
		<category><![CDATA[Fulk III]]></category>
		<category><![CDATA[Gaius Cilnius Maecenas]]></category>
		<category><![CDATA[Gaius Duilus]]></category>
		<category><![CDATA[Gaius Julius Caesar Augustus]]></category>
		<category><![CDATA[Gaius Plinius Secundus]]></category>
		<category><![CDATA[Galileo Galilei]]></category>
		<category><![CDATA[Gao Guiying]]></category>
		<category><![CDATA[Genghis Khan]]></category>
		<category><![CDATA[Geoffrey Chaucer]]></category>
		<category><![CDATA[Geoffrey II of Anjou]]></category>
		<category><![CDATA[Geoffrey Plantagenet]]></category>
		<category><![CDATA[George of Antioch]]></category>
		<category><![CDATA[George Villiers]]></category>
		<category><![CDATA[George Washington]]></category>
		<category><![CDATA[Georges de La Tour]]></category>
		<category><![CDATA[Gerard de Ridefort]]></category>
		<category><![CDATA[Gerardus Mercator]]></category>
		<category><![CDATA[Giordano Bruno]]></category>
		<category><![CDATA[Giorgione (Giorgio da Castalfranco)]]></category>
		<category><![CDATA[Giovanni Bellini]]></category>
		<category><![CDATA[Giovanni Bicci de Medici]]></category>
		<category><![CDATA[Gjergj Kastrioti Skanderbeg]]></category>
		<category><![CDATA[Godfrid Haraldsson]]></category>
		<category><![CDATA[Godwin]]></category>
		<category><![CDATA[Graaf van Hoorn]]></category>
		<category><![CDATA[Granuaile (Grainne Ni Mhaille or Grace O’Malley)]]></category>
		<category><![CDATA[Guiliano della Rovere]]></category>
		<category><![CDATA[Guru Amar Das]]></category>
		<category><![CDATA[Guru Arjan Dev]]></category>
		<category><![CDATA[Gustavus I]]></category>
		<category><![CDATA[Gustavus II]]></category>
		<category><![CDATA[Guy Fawkes]]></category>
		<category><![CDATA[Hamilcar Barca]]></category>
		<category><![CDATA[Hammurabi]]></category>
		<category><![CDATA[Hannah Duston]]></category>
		<category><![CDATA[Hannibal]]></category>
		<category><![CDATA[Hans Holbein (the Younger)]]></category>
		<category><![CDATA[Harald Klak Halfdansson]]></category>
		<category><![CDATA[Heinrich von Hohenlohe]]></category>
		<category><![CDATA[Heinrich von Tunna]]></category>
		<category><![CDATA[Heinrich Walpot von Bassenheim]]></category>
		<category><![CDATA[Henri I de Bourbon]]></category>
		<category><![CDATA[Henry II de Bourbon]]></category>
		<category><![CDATA[Henry II of England]]></category>
		<category><![CDATA[Henry III]]></category>
		<category><![CDATA[Henry IV]]></category>
		<category><![CDATA[Henry Stuart]]></category>
		<category><![CDATA[Henry the Navigator]]></category>
		<category><![CDATA[Henry the Young King]]></category>
		<category><![CDATA[Henry V of England]]></category>
		<category><![CDATA[Henry VI]]></category>
		<category><![CDATA[Henry VI of England]]></category>
		<category><![CDATA[Hermann von Salza]]></category>
		<category><![CDATA[Hernando de Soto]]></category>
		<category><![CDATA[Herodotus]]></category>
		<category><![CDATA[Hieronymuch Bosch]]></category>
		<category><![CDATA[Hincmar of Rheims]]></category>
		<category><![CDATA[Hippocrates]]></category>
		<category><![CDATA[Holy Roman Emperor]]></category>
		<category><![CDATA[Horatio Nelson]]></category>
		<category><![CDATA[Howard of Effingham]]></category>
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		<guid isPermaLink="false">http://www.evonymasters.com/?p=481</guid>
		<description><![CDATA[Here comes the firs in many tutorials for Evony Age II.   This tutorial covers the names of all of the historic heroes in the game.  You will find each in the &#8220;tags&#8221; section.  Each name will then link off to any other subjects related to them within the game.]]></description>
			<content:encoded><![CDATA[<p>Here comes the firs in many tutorials for Evony Age II.   This tutorial covers the names of all of the historic heroes in the game.  You will find each in the &#8220;tags&#8221; section.  Each name will then link off to any other subjects related to them within the game.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.evonymasters.com/2010/08/evony-age-ii-historic-heroes-names/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Evony Age 2 Tutorial On The Way</title>
		<link>http://www.evonymasters.com/2010/05/evony-age-2-tutorial-on-the-way/</link>
		<comments>http://www.evonymasters.com/2010/05/evony-age-2-tutorial-on-the-way/#comments</comments>
		<pubDate>Tue, 11 May 2010 15:43:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony Age II]]></category>
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		<guid isPermaLink="false">http://www.evonymasters.com/?p=444</guid>
		<description><![CDATA[EvonyMasters.com has been hard at work mastering Evony Age 2 and we&#8217;re ready to release our guide to the masses this week!  Get ready for the most comprehensive Evony Age 2 guide on the Internet to come your way shortly! What We&#8217;ll Cover: All of the basics All of the new features added to Evony [...]]]></description>
			<content:encoded><![CDATA[<p>EvonyMasters.com has been hard at work mastering Evony Age 2 and we&#8217;re ready to release our guide to the masses this week!  Get ready for the most comprehensive Evony Age 2 guide on the Internet to come your way shortly!</p>
<p><strong>What We&#8217;ll Cover:</strong></p>
<ul>
<li><strong>All of the basics<br />
</strong></li>
<li><strong>All of the new features added to Evony Age 2</strong></li>
<li><strong>All of the tricks and tactics used to level up quickly</strong></li>
<li><strong><br />
</strong></li>
</ul>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Plundering a Valley in Evony</title>
		<link>http://www.evonymasters.com/2010/02/plundering-a-valley-in-evony/</link>
		<comments>http://www.evonymasters.com/2010/02/plundering-a-valley-in-evony/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 16:49:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony Attacks]]></category>
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		<category><![CDATA[evony valleys]]></category>
		<category><![CDATA[plundering in evony]]></category>

		<guid isPermaLink="false">http://www.evonymasters.com/?p=441</guid>
		<description><![CDATA[Each town can only conquer and hold a number of valleys that is equivalent to the level of its town hall. If a valley is attacked and defeated, by an army from a town holding its maximum number of valleys, the army will not conquer the valley. However, the victorious army will automatically return home [...]]]></description>
			<content:encoded><![CDATA[<p>Each town can only conquer and hold a number of valleys that is  equivalent to the level of its town hall. If a valley is attacked and  defeated, by an army from a town holding its maximum number of valleys,  the army will not conquer the valley. However, the victorious army will  automatically return home to its town with plundered resources that  match the type of valley (flats can return any resource).</p>
<p>Clicking abandon relinquish&#8217;s control of the valley to the  barbarian&#8217;s to allow it to be conquered again by whoever you want.</p>
<p>When the server is restarted after daily maintenance, each  unoccupied valley will have its level increased by 1, with level 10&#8242;s  becoming level 1&#8242;s.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Conquering Evony Valleys</title>
		<link>http://www.evonymasters.com/2010/02/conquering-evony-valleys/</link>
		<comments>http://www.evonymasters.com/2010/02/conquering-evony-valleys/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 16:47:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony NPCs]]></category>
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		<category><![CDATA[evony valleys]]></category>

		<guid isPermaLink="false">http://www.evonymasters.com/?p=439</guid>
		<description><![CDATA[When you are conquering a valley, be aware that the higher the level, the more troops it will have to protect it. It is advisable to scout it out before you are going to attack it. Usually, 30 archers for a level 1 valley, 70 for level 2, and 100 for level 3 will conquer [...]]]></description>
			<content:encoded><![CDATA[<p>When you are conquering a valley, be aware that the higher the level,  the more troops it will have to protect it. It is advisable to scout it out before you are going to attack it.</p>
<p>Usually, 30 archers for a level 1 valley, 70 for level 2, and 100  for level 3 will conquer the valley with no troop losses. However, if  any troops are sent which aren&#8217;t archers they may be hurt, and the  archers may have casualties if less then this amount is sent. (Taken  from Medal Farming )</p>
<p>Once a valley is conquered, it is under your control and you will  receive the associated resource production benefit (see above) while it  remains under your control. It is possible to recall your main campaign  army (which is led by one of your heroes) and to send a more modest  reinforcement (without a hero) to defend your land after that, if your  level of Rally Spot allows it. To do this, follow these steps:</p>
<ul>
<li> 1. Click on the valley, then click &#8216;Enter&#8217;. Once inside the  valley screen, click &#8216;Recall&#8217; next to the army to return that army to  the city from which it was originally sent out.</li>
<li> 2. Click on the valley, then click &#8216;Reinforce&#8217;. Once inside  the March screen, select the armies that you want to send there to  defend it, then click OK to confirm. Note that due to a bug in the game,  it is not possible to view the type and number of troops that have sent  later on. Therefore, it is advisable to archive the &#8220;Troops Arrived&#8221;  message in Reports &gt; Army that you will receive when the  reinforcements have arrived as a memo for later reference.</li>
</ul>
<p>Troops reinforcing a valley eat more food then they would at your  city, thus many elect to have no army protecting thei valley&#8217;s  especialy, if the valley is low level and thus easily replaced.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Evony Strategy Guide &#8211; Evony Book!</title>
		<link>http://www.evonymasters.com/2009/11/evony-strategy-guide-evony-book/</link>
		<comments>http://www.evonymasters.com/2009/11/evony-strategy-guide-evony-book/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 03:49:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<category><![CDATA[evony conquer]]></category>
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		<category><![CDATA[evony iron]]></category>
		<category><![CDATA[evony items]]></category>
		<category><![CDATA[evony list]]></category>
		<category><![CDATA[evony lumber]]></category>
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		<category><![CDATA[evony npcs]]></category>
		<category><![CDATA[evony prestige]]></category>
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		<category><![CDATA[evony strategy]]></category>
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		<category><![CDATA[evony town]]></category>
		<category><![CDATA[evony tutorial]]></category>
		<category><![CDATA[evony tutorials]]></category>
		<category><![CDATA[evony videos]]></category>
		<category><![CDATA[evony walls]]></category>
		<category><![CDATA[evony war city]]></category>
		<category><![CDATA[evony wheel of fortune]]></category>
		<category><![CDATA[evony world map]]></category>
		<category><![CDATA[ievony]]></category>

		<guid isPermaLink="false">http://www.evonymasters.com/?p=433</guid>
		<description><![CDATA[Evony: The UnOfficial Strategy Guide is a 75 page strategy resource that every serious Evony Player must own. It covers a wide range of topics including complete information on Items, Heroes, War, Diplomacy, Units, and Technologies. This guide also includes plenty of raw data such as Barbarian Attack Tables, Progression Charts, and a detailed World [...]]]></description>
			<content:encoded><![CDATA[<p><strong><span style="text-decoration: underline;">Evony: The UnOfficial Strategy Guide</span></strong> is a 75 page strategy resource that every serious Evony Player must own. It covers a wide range of topics including complete information on Items, Heroes, War, Diplomacy, Units, and Technologies.</p>
<p>This guide also includes plenty of raw data such as Barbarian Attack Tables, Progression Charts, and a detailed World Map. However one of the biggest values are offered in the form of combat strategy, and the potential to attain extremely high rankings in prestige and honor!</p>
<p>Enjoy our latest video updates that are embedded right into your guide! We have included a six part video tutorial revealing the quickest way to top the charts in prestige. The tutorial will lead you through the setup of your empire and allow you to come out of beginners protection with a strong military, solid economy, and a huge lead in prestige.</p>
<h2><strong>Evony: The UnOfficial Strategy Guide includes:</strong></h2>
<p>Complete Buildings Complete building descriptions and tips on how build them up for maximum production! Want to know how to build that unbeatable army? Need a strategy for defeating each barbarian city with minimal or even no loses? Looking for tips on what units to build to become an offensive juggernaut? It’s all here! Any patch notes or new combat tactics added to the guide will be yours to download free.</p>
<p><strong> </strong>Unit and Combat Strategy Find out what every unit statistic means and specific strategies for using them in combat, attacking with infantry or mechanical units, and general fighting tips.</p>
<p><span style="text-decoration: underline;"><strong> Hero and Items details </strong></span></p>
<p><strong> </strong>This section examines and analyses every item in the game. If you’re unsure if a item is right for your city or hero, check out detailed explanations.</p>
<p><span style="text-decoration: underline;"><strong> Promotion </strong></span></p>
<p>A complete directory of medals and promotions organized into related categories.</p>
<p><span style="text-decoration: underline;"><strong> The Basics </strong></span></p>
<p>Learn about every feature in Evony. This section explains character setup, building new cities, and how to run tax rates and production.</p>
<p><span style="text-decoration: underline;"><strong> War and Diplomacy </strong></span></p>
<p>Understand the fundamental concepts of alliances, how to use your friends to your advantage and tricks to bring down even the strongest of opponents.</p>
<p><span style="text-decoration: underline;"><strong> Barbarians </strong></span></p>
<p>Everything you need to know about NPC cities including a detailed table on what units to send for victory!</p>
<p><span style="text-decoration: underline;"><strong> Technologies </strong></span></p>
<p>Learn how the technologies tie in with your units and city building techniques and which ones to research first.</p>
<p><span style="text-decoration: underline;"><strong> Immediate Download </strong></span></p>
<p>All our guides are available immediately after purchase. Get an edge on the competition!</p>
<p style="text-align: center;"><span style="color: #888888;"><span style="font-family: Minion Pro; font-size: 20pt;"><strong><a href="https://www.e-junkie.com/ecom/gb.php?ii=273657&amp;c=cart&amp;aff=92832&amp;ejc=2&amp;cl=74004">Buy This Guide Now</a>.</strong></span></span></p>
<p style="text-align: center;">
]]></content:encoded>
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		<item>
		<title>Evony Town Hall</title>
		<link>http://www.evonymasters.com/2009/11/evony-town-hall-2/</link>
		<comments>http://www.evonymasters.com/2009/11/evony-town-hall-2/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 01:36:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[Evony Wiki]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[evony map]]></category>
		<category><![CDATA[evony maps]]></category>
		<category><![CDATA[evony town hall]]></category>

		<guid isPermaLink="false">http://www.evonymasters.com/?p=429</guid>
		<description><![CDATA[The Town Hall is the administrative center the city. Here, players modify Production, Tax Rate, Comfort, and Levy parameters. Each upgrade of a city&#8217;s Town Hall increases the number of valleys a player can conquer. Upgrading a Town Hall also increases a city&#8217;s resource fields by 3. Every city begins with a Level One Town [...]]]></description>
			<content:encoded><![CDATA[<p>The Town Hall is the administrative center the city.  Here, players modify Production, Tax Rate,<br />
Comfort, and Levy parameters.  Each upgrade of a city&#8217;s Town Hall increases the number of<br />
valleys a player can conquer. Upgrading a Town Hall also increases a city&#8217;s resource fields by 3.<br />
Every city begins with a Level One Town Hall. Upgrading a town hall to level 5 while under beginners protection will remove beginners protection.</p>
<p><a id="Level_2:" name="Level_2:"></a></p>
<h2>Level 2:</h2>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td></td>
<td></td>
<td>Items</td>
<td>Primary Guidelines, 1</td>
</tr>
<tr>
<td>Food</td>
<td>400</td>
<td>Food</td>
<td>2,500</td>
</tr>
<tr>
<td>Lumber</td>
<td>6,000</td>
<td>Lumber</td>
<td>6,500</td>
</tr>
<tr>
<td>Stone</td>
<td>5,000</td>
<td>Stone</td>
<td>5,500</td>
</tr>
<tr>
<td>Iron</td>
<td>200</td>
<td>Iron</td>
<td>2,500</td>
</tr>
<tr>
<td colspan="2">Costs Time: 30m 00s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>2</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>16</td>
</tr>
</tbody>
</table>
<p><a id="Level_3:" name="Level_3:"></a></p>
<h2>Level 3:</h2>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td>Walls</td>
<td>Lv.1</td>
</tr>
<tr>
<td>Food</td>
<td>800</td>
<td>Food</td>
<td>5,000</td>
</tr>
<tr>
<td>Lumber</td>
<td>12000</td>
<td>Lumber</td>
<td>13,000</td>
</tr>
<tr>
<td>Stone</td>
<td>10000</td>
<td>Stone</td>
<td>11,000</td>
</tr>
<tr>
<td>Iron</td>
<td>400</td>
<td>Iron</td>
<td>5,000</td>
</tr>
<tr>
<td colspan="2">Costs Time: 1h 00m 00s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>3</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>19</td>
</tr>
</tbody>
</table>
<p><a id="Level_4:" name="Level_4:"></a></p>
<h2>Level 4:</h2>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td>Walls</td>
<td>Lv.2</td>
</tr>
<tr>
<td>Food</td>
<td>1600</td>
<td>Food</td>
<td>10,000</td>
</tr>
<tr>
<td>Lumber</td>
<td>24000</td>
<td>Lumber</td>
<td>26,000</td>
</tr>
<tr>
<td>Stone</td>
<td>20000</td>
<td>Stone</td>
<td>2,000</td>
</tr>
<tr>
<td>Iron</td>
<td>800</td>
<td>Iron</td>
<td>10,000</td>
</tr>
<tr>
<td colspan="2">Costs Time: 2h 00m 00s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>4</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>22</td>
</tr>
</tbody>
</table>
<p>On the Map your city will now display small walls surrounding your city.</p>
<p><a id="Level_5:" name="Level_5:"></a></p>
<h2>Level 5:</h2>
<p>Advancing to this level automatically ends Beginners Protection.</p>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td>Walls</td>
<td>Lv.3</td>
</tr>
<tr>
<td>Food</td>
<td>3200</td>
<td>Food</td>
<td>20,000</td>
</tr>
<tr>
<td>Lumber</td>
<td>48000</td>
<td>Lumber</td>
<td>50,000</td>
</tr>
<tr>
<td>Stone</td>
<td>40000</td>
<td>Stone</td>
<td>50,000</td>
</tr>
<tr>
<td>Iron</td>
<td>1600</td>
<td>Iron</td>
<td>40,000</td>
</tr>
<tr>
<td colspan="2">Costs Time: 4h 00m 00s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>5</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>25</td>
</tr>
</tbody>
</table>
<p><a id="Level_6:" name="Level_6:"></a></p>
<h2>Level 6:</h2>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td>Walls</td>
<td>Lv.4</td>
</tr>
<tr>
<td>Food</td>
<td>6400</td>
<td>Food</td>
<td></td>
</tr>
<tr>
<td>Lumber</td>
<td>96000</td>
<td>Lumber</td>
<td></td>
</tr>
<tr>
<td>Stone</td>
<td>80000</td>
<td>Stone</td>
<td></td>
</tr>
<tr>
<td>Iron</td>
<td>3200</td>
<td>Iron</td>
<td></td>
</tr>
<tr>
<td colspan="2">Costs Time: 8h 00m 00s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>6</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>28</td>
</tr>
</tbody>
</table>
<p><a id="Level_7:" name="Level_7:"></a></p>
<h2>Level 7:</h2>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td>Walls</td>
<td>Lv.5</td>
</tr>
<tr>
<td>Food</td>
<td>12,800</td>
<td>Food</td>
<td></td>
</tr>
<tr>
<td>Lumber</td>
<td>192,000</td>
<td>Lumber</td>
<td></td>
</tr>
<tr>
<td>Stone</td>
<td>168,000</td>
<td>Stone</td>
<td></td>
</tr>
<tr>
<td>Iron</td>
<td>6,400</td>
<td>Iron</td>
<td></td>
</tr>
<tr>
<td colspan="2">Costs Time: 16h 00m 00s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>7</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>&lt;31/td&gt;</td>
</tr>
</tbody>
</table>
<p>On the Map your city will now display medium walls.</p>
<p><a id="Level_8:" name="Level_8:"></a></p>
<h2>Level 8:</h2>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td>Quarry</td>
<td>Lv.2</td>
</tr>
<tr>
<td>Workshop</td>
<td>Lv.1</td>
</tr>
<tr>
<td>Food</td>
<td>25,600</td>
<td>Food</td>
<td></td>
</tr>
<tr>
<td>Lumber</td>
<td>384,000</td>
<td>Lumber</td>
<td></td>
</tr>
<tr>
<td>Stone</td>
<td>336,000</td>
<td>Stone</td>
<td></td>
</tr>
<tr>
<td>Iron</td>
<td>12,800</td>
<td>Iron</td>
<td></td>
</tr>
<tr>
<td colspan="2">Costs Time: 32h 00m 00s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>8</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>34</td>
</tr>
</tbody>
</table>
<p><a id="Level_9:" name="Level_9:"></a></p>
<h2>Level 9:</h2>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td>Quarry</td>
<td>Lv.2</td>
</tr>
<tr>
<td>Workshop</td>
<td>Lv.1</td>
</tr>
<tr>
<td>Food</td>
<td>51,200</td>
<td>Food</td>
<td>20000</td>
</tr>
<tr>
<td>Lumber</td>
<td>768,000</td>
<td>Lumber</td>
<td>50000</td>
</tr>
<tr>
<td>Stone</td>
<td>672,000</td>
<td>Stone</td>
<td>50000</td>
</tr>
<tr>
<td>Iron</td>
<td>25,600</td>
<td>Iron</td>
<td>20000</td>
</tr>
<tr>
<td colspan="2">Costs Time: 64h 00m 00s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>9</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>37</td>
</tr>
</tbody>
</table>
<p><a id="Level_10:" name="Level_10:"></a></p>
<h2>Level 10:</h2>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Prerequisite</td>
<td>Required</td>
<td colspan="2">Quest: Domain Expansion: Town Hall Upgrade</td>
</tr>
<tr>
<td>Quarry</td>
<td>Lv.2</td>
</tr>
<tr>
<td>Workshop</td>
<td>Lv.1</td>
</tr>
<tr>
<td>Michelangelo&#8217;s Script</td>
<td>1</td>
</tr>
<tr>
<td>Food</td>
<td>102,400</td>
<td>Food</td>
<td>20000</td>
</tr>
<tr>
<td>Lumber</td>
<td>1,536,000</td>
<td>Lumber</td>
<td>50000</td>
</tr>
<tr>
<td>Stone</td>
<td>1,344,000</td>
<td>Stone</td>
<td>50000</td>
</tr>
<tr>
<td>Iron</td>
<td>51,200</td>
<td>Iron</td>
<td>20000</td>
</tr>
<tr>
<td colspan="2">Costs Time: 128h 06m 10s</td>
</tr>
</tbody>
</table>
<table border="1" width="600">
<tbody>
<tr bgcolor="#f3ed7e">
<td>Benefit</td>
<td>Specifics</td>
</tr>
<tr>
<td>Valleys allowed</td>
<td>10</td>
</tr>
<tr>
<td>Resource Fields</td>
<td>40</td>
</tr>
</tbody>
</table>
<p>On the Map your city will now display large walls.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Evony Honor: Gaining &amp; Losing Honor</title>
		<link>http://www.evonymasters.com/2009/11/evony-honor-gaining-losing-honor/</link>
		<comments>http://www.evonymasters.com/2009/11/evony-honor-gaining-losing-honor/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 02:59:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Evony Alliances]]></category>
		<category><![CDATA[Evony Tips]]></category>
		<category><![CDATA[Evony Wiki]]></category>
		<category><![CDATA[Random Info]]></category>
		<category><![CDATA[evony honor]]></category>

		<guid isPermaLink="false">http://www.evonymasters.com/?p=426</guid>
		<description><![CDATA[Honor is a player point system that is a factor to determine your rank within Evony. Gaining Honor You can gain honor by attacking or defending locations and loosing less troops recource-wise . If you have been attacked (even on Valley), returning the attack on the city that attacked you can result in a rise [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Honor</strong> is a player point system that is a factor to determine your rank within Evony.</p>
<h2><span>Gaining Honor</span></h2>
<p>You can gain honor by attacking or defending locations and loosing less troops recource-wise . If you have been attacked (even on Valley), returning the attack on the city that attacked you can result in a rise in Honor (defending what was taken)</p>
<p>Attacking a city or city&#8217;s valley when they have been declared a hostile alliance to your alliance can result in higher honor if you lose less recource in the battle.</p>
<h2><span>Losing Honor</span></h2>
<p>You lose honor by continuing to attack a location and loosing more recources than the other player. You can also lose honor by attacking or defending against a player whose rank is much lower than yours.</p>
]]></content:encoded>
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</rss>

